structure
- short answer questions
- seminar + lecture material
- definitions
- applications
on it:
- know:
- general idea of apple vs ibm (not specifics, just overall idea)
- all the GOM’s/models, all types of models covered (klm/lowlevel, high level, hta, etc.)
- cognitive complexity theory
- production rules
- TAG/BNF
- standardized stuff: ctrl + c (good) vs c + ctrl (bad)
- syntax vs semantics
- personas
- novice/frequent user
- how to differentiate them
- why we care about them
- primary vs secondary
- multiple primaries?
- why they matter/lead to success
- HTA vs GOMS
- cognitive vs process based
- interface vs interaction design
- gulfs (execution vs evaluation)
- everything from seminars
not on it:
- waterfall, agile, history of hci (from week 1)
- memorizing exact low level GOM rules (HOWEVER: understand how to use them in general)
- drawing HTA’s
- HTA syntax
- overly complex HTA questions → will be simple
material
- up to lecture 7.1 + seminar 4